Exclusive: The Storyboards of WALL-E
-In the old days we used to present storyboards pinned to a board, but more recently we've started doing them frame-by-frame on the computer as part of something called a story reel. -So it's really nice to have control, now, in the presentation, so that we can step through and feed the images to the director one by one.
這兩種不同的pitching方式就像看漫畫跟看動畫影片，step through每一格畫面讓story artist更能掌握故事節奏，像power point的簡報一樣，除此之外，Pixar也是好萊塢幾家大間的動畫公司之中，第一家開始使用Photoshop搭配layer功能來繪製storyboards的公司。
-For WALL-E, there's a lot more information packed into the boards than there normally would be. Every pose, every position, every beat of the acting has to get drawn out。
Brad Bird跟其他導演不同的地方在他非常注重storyboards的功能，Disney傳統storyboards的作用在建立故事與人物關係情感，至於鏡頭或是特效等等都留給其他部門處理，不過在Brad Bird導演的影片中，storyboards不但要說故事，也必須交代人物表演，鏡頭運作，甚至有時燈光特效等等，這樣一來，所有東西都因此成了幫助說故事的元素，看來似乎所有其他Pixar導演也慢慢將這種習慣帶進自己的影片中。
-Typically a Pixar film will have between 50 and 75,000 storyboards generated for the entire production. WALL-E was north of 125,000 drawings. That's a phenomenal amount of drawings for a team of about six most of the time. We'd swell to 8 to 10 for a push, for a few weeks, and then for the last few months we were probably down to about three or four.
12萬5千張storyboard的圖畫，WALL-E長度100分鐘，所以表示每分鐘有1,250張圖，每秒有20張圖，再多一些圖就可以變成每秒24格的手繪動畫了，難怪之前會說Every pose, every position, every beat of the acting has to get drawn out，更嚇人的是，這些圖畫僅僅由6個人畫出來，詳細清楚的storyboard讓之後正式的製作有更可靠的依據，也因此讓整個流程更有效率。